The Diner: a video game for healthier eating
The Diner trains the brain to abandon excessive consumption of unhealthy foods in the long term.
In a typical American restaurant setting, the player must react as quickly as possible to the food that scrolls across the screen according to rules determined to induce targeted brain changes. Each success increases the difficulty of the game and confers resources to buy bonuses, but mistakes reduce the life bar.
Neuria relies on a patented mechanism of action that modulates the brain’s motivational and reward responses: each time the player reacts to an unhealthy food in the game, it triggers a brain plasticity mechanism that progressively decreases its appeal.
The innovation of the approach is here: playing makes unhealthy foods less attractive, and if there is no more interest, there is no need to make an effort not to consume them.
Planned for tablet and smartphone, “The Diner” currently targets eating behaviors. Neuria plans to develop future versions addressing alcohol consumption and smoking.